projects/triplay-ai/
TRIPLAY_AI
An AI game suite: three classic games, three search techniques.
triplay-ai — darshan@portfolio
- PROBLEM
- Make adversarial search, pathfinding, and computer vision playable, not theoretical.
- BUILD
- Connect Four driven by Minimax with alpha-beta pruning; Snake driven by A*; Rock-Paper-Scissors driven by real-time hand-gesture recognition with OpenCV + MediaPipe.
- RESULT
- A playable suite demonstrating three families of AI — 91% optimal move selection (Connect Four) and 88% food-acquisition efficiency (Snake) across 100+ simulations. Play the Minimax engine right here.
- Python
- OpenCV
- MediaPipe
- Minimax
- A*